No geometry is imported in this process.ĭavid gave you a workaround of being able to tumble, dolly, or track around geometry made in 3D. The reason that you see a filetype import for Maya is not that it can import Maya geometry directly, but it can read a Maya ascii file (not binary), and use that data to import camera and locator (aka "null") information into a matching composition.
Again, I'm not looking to hurt anyone's feelings, but try to get people to understand that if an issue is fairly simple, the same (perceived) answer doesn't have to be posted again and again and again.
AUTODESK FBX CONVERTER OBJ SEQUENCE TO FBX PINTEREST FULL
I really don't need to be told 5 times that AE is not a full fledged 3D program, as I understood that already and even if I didn't I would have understood that after the first reply addressing that minor question. I'm not angry at anyone, just frustrated and aggravated that rather than post something helpful, some people on this forum would rather repeat the same point that addresses a minor issue. To me, it's amazing that someone with 13 posts to this forum can understand that better than people who have hundreds or thousands of posts. Think about it, if I can do modeling in Blender, WHY would I want to do modeling in AE? All I'm looking to do is import a 3D file so I can composite it (sorry I wasn't that specific, but I'd figured people would understand that or at least ASK WHY I wanted to import if they weren't sure). And NO, I'm not looking to work with those files like I would in a 3D program where I'm doing modeling, changing textures, etc. That was ONE sentence out of a much larger post. Not only is Maya listed in the acceptable files list in the Import dialog, but I've seen 3d files imported into AE in more than one online tutorial. obj files which are a much more common file type for 3D. You can import files from Maya (a major 3D app) but not Blender, so that's why I'm wondering why you can't import. My issue was that I couldn't import 3D files I'd created in Blender so I can composite them.
However, the issue of being able to import obj files is the least of my worries, but everyone (except David) seemed to latch onto that and proceeded to pound me over the head with it. (Note: if your feelings get easily hurt, please stop reading here.) I also understand the difference between a 3D program such as Blender or Maya and AE. I understand that AE is not a 3D program, I really do. You know, I'm starting to feel a bit like Peter in Office Space and dealing with TPS reports.